NINJA CLASS

Job Command: Throw - Throw various items at the target
Usable Items: Caps, Light Armor, Ninja Swords, Flails, Knives.
|
Difference from Squire |
| HP: -40% |
| MP: -50% |
| Attack Power: +40% |
| Magic Power: -10% |
| Speed: +30% |
| Best Weapon: Koga Knife Location: Deep Dungeon |
| Prerequisite: Level 2 Geomancer, level 3 Archer, level 4 Thief. |
Throw Abilities ![]()
|
Ability |
JP Cost |
Description |
| Shuriken | 50 | Allows you to throw shurikens. |
| Ball | 70 | Allows you to throw balls. |
| Knife | 100 | Allows you to throw knives. |
| Sword | 100 | Allows you to throw swords (not knight swords.) |
| Hammer | 100 | Allows you to throw flails. |
| Katana | 100 | Allows you to throw a katana (Samurai sword.) |
| Ninja Sword | 100 | Allows you to throw a ninja sword. |
| Axe | 120 | Allows you to throw an axe. |
| Spear | 100 | Allows you to throw a spear. |
| Stick | 100 | Allows you to throw a rod. |
| Knight Sword | 100 | Allows you to throw a knight sword. |
Trigger
Abilities ![]()
|
Ability |
JP Cost |
Description |
| Sunken State | 900 | Become invisible. Trigger: Damage |
| Abandon | 400 | Evade rises. Trigger: Physical damage and some magical damage |
Modifiers ![]()
|
Ability |
JP Cost |
Description |
| Two Swords | 900 | Use two swords like a Ninja. |
Movement
Abilities ![]()
|
Ability |
JP Cost |
Description |
| Move in Water | 420 | Move or stop on water. |