SAMURAI CLASS

Job Command: Draw Out. Draws the spirit from swords to cause damage to enemies.
Usable Items: Helmets, Armor, Katanas.
|
Difference from Squire |
| HP: -50% |
| MP: +20% |
| Attack Power: +50% |
| Magic Power: +10% |
| Speed: +10% |
| Best Weapon: Chirijiraden Location: Shop |
| Prerequisite: Level 2 Lancer, level 3 Knight, level 4 Monk. |
Draw
Out Abilities ![]()
|
Ability |
JP Cost |
Description |
| Asura | 100 | Allows you to draw out the Asura. |
| Koutetsu | 180 | Allows you to draw out Koutetsus. |
| Bizen Boat | 260 | Allows you to draw out Bizen Boats. Causes MP damage. |
| Murasame | 340 | Allows you to draw out Murasames. Cures allies' HP. |
| Heaven's Cloud | 420 | Allows you to draw out Heaven's Clouds. Add: Slow. |
| Kiyomori | 500 | Allows you to draw out Kiyomoris. Add: Protect, Shell to allies. |
| Muramasa | 580 | Allows you to draw out Muramasas. Add: Confusion, Death Sentence. |
| Kikuichimoji | 660 | Allows you to draw out Kikuichimojis. 4 directions. |
| Masamune | 740 | Allows you to draw out Masamunes. Add: Regen, Haste to allies. |
| Chirijiraden | 820 | Allows you to draw out Chirijiradens. Does severe damage. |
Trigger
Abilities ![]()
|
Ability |
JP Cost |
Description |
| Meatbone Slash | 200 | Do damage equal to your max HP. Trigger: Critical. |
| Blade Grasp | 700 | Chance of enemy's attack succeeding is dependent on brave leve (If you are at brave 97 then they have a 3% chance of hitting you). Trigger: Physical attacks other than bows. |
Modifiers ![]()
|
Ability |
JP Cost |
Description |
| Equip Knife | 400 | Equip Katanas even if not a Samurai. |
| Two Hands | 900 | Hold weapons in two hands to increase damage dealt. |
Movement
Abilities ![]()
|
Ability |
JP Cost |
Description |
| Move on Water | 300 | Move or stop on the surface of the water. |