SUMMONER CLASS

Job Command: Summon Magic. Calls powerful monsters to do huge amounts of damage to a large number of enemies.
Usable Items: Caps, Light Armor, Staffs, Rods.
|
Difference from Squire |
| HP: -40% |
| MP: +70% |
| Attack Power: -50% |
| Magic Power: +30% |
| Speed: -10% |
| Best Weapon: Mace of Zeus Location: Deep Dungeon. |
| Prerequisite: Level 2 Time Mage. |
Summon
Magic Abilities ![]()
| Ability | JP Cost | MP Cost | Description |
| Moogle | 110 | 8 | Cures HP |
| Shiva | 200 | 24 | Causes ice damage to enemies. |
| Ramuh | 200 | 24 | Causes lightning damage to enemies. |
| Ifrit | 200 | 24 | Causes fire damage to enemies |
| Titan | 220 | 30 | Causes earth damage to enemies |
| Golem | 500 | 40 | Temporary invincibility to physical attacks for all allies. |
| Carbunkle | 350 | 30 | Add Reflect to allies. |
| Odin | 900 | 50 | Does damage to a large area of enemies. |
| Leviathan | 850 | 48 | Extreme water elemental damage to enemies. |
| Salamander | 820 | 48 | Extreme fire damage to enemies. |
| Silf | 400 | 26 | Casts silence on selected enemies. |
| Fairy | 400 | 28 | Cures a lot of HP |
| Lich | 600 | 40 | Severe darkness elemental damage to enemies. Works very well on Zodiac Braves. |
| Cyclops | 1000 | 62 | Does extreme damage to selected area. |
| Zodiac | Learned by having it cast on your summoner by boss in final floor of Deep Dungeon | 99 | Ultimate summon spell. Does devastating damage to a large area. |
Trigger
Abilities ![]()
|
Ability |
JP Cost |
Description |
| MP Restore | 400 | Restore MP when critical Trigger : Damage |
Modifiers ![]()
|
Ability |
JP Cost |
Description |
| Half MP | 900 | Consumption of MP is reduced by half |
Movement
Abilities ![]()
| NONE |